Andrew Mok

Waterman Adventure


Bulit with Unity.

It is a course project that developing a bomb man based game. The game environment is maze-base design. The game goal is to complete game levels by placing bombs in order to kill enemies and destroy particular obstacles with a high score. The bombs in the game can set off injure enemies or player themselves and destroy obstacles. Player can also get bonus items by destroying barriers.

capture1 capture2 capture3 capture4